Shadow of Rome: A Dark Day for Romans
bird9
70% score
Hit and Miss gameplay at best. Major Mike nailed it when he said the game is stop and go. The stealth missions do offer some interesting story, but they feel like a waste of time. I want to be hacking limbs with my guillotine move, but instead I am frustratingly poking around the senate house....again....to find another senator....again. There is a little puzzle solving in the stealth, which is refreshing, but still I would play MGS if I want to sneak around and kill. As for the gladiator fun, it starts 3 full hours after the game begins. The first mission you get a taste of a small arena fight, then the game goes to backstory for a long time with is REALLY REALLY lame. I want the crowd to chear me on, I don't care to kill barbarians with no skills and hack them up without my audience. When you do get the the gladiator stuff though it is fun, if not formulamatic. MIssions like break the statues kinda kill the fun, but rescue missions, free for alls, and clear the rooms are a blast. Not to mention sound fun animal fights. In the end, if you can circle strafe your enemies (which I hope everyone can by now) the game is not hard, and it is in fact frustrating overall. If you can sift throught the long non-skipable cut scenes with cheesy dialogue, and the 3 hour time before the gladiator stuff, have a ball!