Dead to Rights: Wolf26 ...in ..Dead to Rights(read in slow motion)

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wolf26

80% score

I was weary at first to try this game but was plesantly surprised when I did.I thought this would be a Max Payne clone,dispite simularities;it is different enough to merit a `go'.The graphics are sharp,not as crisp as they could be.The sound is great,however;a total immersion into the game world.The voice acting isn't that bad either.the main thing that hurts the game is the hardcore`me too' factor.The designers liked the bullet time(like the Matrix)like in Max Payne,but they wanted to take it a step further and let you have hand to hand combat.And even let you control a dog and have mini games to play.I guess they wanted to make a FF7 action game.But instead they didn't follow through with their own idea.So it makes it look like the bullet time was thrown in as an after thought.For example:bullet time has been restricted to the dive and shoot (same as in Max Payne).If they wanted to go a step further ,why can't you slow time down while fighting?If you wanted to take us a step closer to the Matrix,why rehash with nothing new.That screams "Biter".Granted the game is fun,the ability to duck and fire fight with back against the wall is long overdue.The mini-games are a total waste of time,aren't mini games supposed to be fun.Not just mere annoyances to the rest of the game.The fighting system is a elemetry Tekken-wanna be fighting system,which feels like they just threw it in as an afterthought.If the fighting system was like Buffy the Vampire Slayer,they would have had a stellar game.The game has its moments,but it lacks the style and grace of the game it trys to immitate and surpass.Falling short with the inability to follow through with some great ideas and gameplay moments.Slow A.I brings down the fun factor to a solid rental at best.Save the dead presidents for Brute Force.