Oddworld: Munch's Oddysee: Welcome to the Odd

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MrLizard

80% score

The 3rd (of supposedly 5) game in the Oddworld series. Munch's Oddysee does a good job of keeping you interested, but is it as good as it could be? OMO (lol) starts like all the other Oddworlds: with a training level. Unlike the "free- chant" in the previous two editions, in OMO, you actually need to earn the right to chant, by using spruce like energy. Also, aside from Abe, there's your new little buddy named Munch, who's a Gabbit, a purple one, with one leg. Hmm. It's an Oddworld Afterall... The graphics in Oddworld are in fact, odd. You have the sligs, now in 3D "Odd- Vision" with some new big brothers and beautiful landscapes with textures and nice looking water. The sound? Why even start! Oddworld's rich in hilarious sounds and phrases with some funny SFX too. Control could be better, but it could be worse. If you're a huge Oddworld fan, get this, if you're not, then you know what not to do. G R A P H I C S - 5.0 The worlds are vivid and deep with that authentic Odd feeling. S O U N D - 5.0 The sounds of this Oddworld are hilarious at worst! Every Mudokon has their own sound and own personality. C O N T R O L - 4.0 Easy to use and fun to learn, but the camera is fussy much too frequently. F U N F A C T O R - 4.0 Oddworld strays far from the original idea of being able to trick sligs and Mudokons into traps, for you are more limited now more than ever. Don't expect to have too much fun if you like to "accidentally" kill Mudokons.