Metroid: Zero Mission: Some stories never get old.

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mrhammer

90% score

Played the original Metroid for the NES? You probably remember how infuriatingly hard it was. Of course, that didn't stop the franchise from growing. The original spawned sequels galore, bringing Samus onto each Nintendo system since the NES in some form. Now Nintendo has taken a stroll down Memory Lane by remaking the original and slapping a new title on it: Metroid Zero Mission. The basic storyline is the same - Space Pirates on Zebes with a giant brain trying to grow a bunch of life-sucking jello molds to take over the universe. Of course, once you defeat the brain and save the universe, something else happens - something not in the original game. I won't say what, but it's certainly a cool twist, and one you certainly won't mind, since it prolongs the game, and you should be having a blast with it by now. The controls have been adapted wonderfully to the GBA. It takes almost no time to figure out what all the buttons do, and the missions you undertake are fun even while not testing you too much. The game is short and will probably take you two or so hours to complete, but the replayability value is so great that you'll definitely want to experience this one over and over again.