Blog Post: Did E3 and Bungie kill Assassin's Creed? Subscribe to this RSS feed
Assassin's Creed was one of E3 2007's biggest disappointments. How could it go from being a sure thing to a big question mark? The reasons may surprise you.
He's keeping an eye open for Master Chief.
Ubisoft's Assassin's Creed has been under a major backlash of criticism since the live demo showing as Microsoft's press conference held at E3's Business & Media Summit. Ubisoft Montreal promised "next generation" for this game with interactive environment, advanced artificial intelligence, physics, and graphics.
The majority of media outlets present at the Assassin's Creed demonstration noted the extreme disappointment on how the progress is turning out. GamePro's show roundup expressed the most disappointment for Assassin's Creed under delivering on what Ubisoft Montreal promised. Here's a sampling of the quotes from that article:
Lunchbox:
"The live action Assassin's Creed demo left me concerned with the game's prospects. It was choppy, and the gameplay felt less innovative than I had hoped."Blake Snow:
"I second Lunchbox on his Assassin's Creed reservation. The game just didn't flow as well as I wanted it too, it seems as if it's trying to be too much now with all the rumors of a new backstory, and Jade Raymond is starting to sound like a broken record with her presentations."Bro Buzz:
"Assassin's Creed. At this show, the game did not demonstrate anything fresh beyond what's been revealed so far and did not generate much excitement."Vicious Sid:
"You know, Assassins Creed dropped a small notch in my opinion. The gameplay footage looked nice, but the combat system seemed sleepy and pokey. Jade Raymond needs to explain why the enemies just stand around and attack one-by-one...a move right out of cheesy kung-fu movies."
Aside from media outlets voicing their dismay, gamers also questioned the promises out of Ubisoft Montreal. For those who did not see the live demonstration of Assassin's Creed, the demo was choppy with frame rate, slow paced action, and glitches.
Jade Raymond noted in an interview with Computer and Video Games the demo was rushed due to Bungie unable to show a live campaign demo in time. But also that what Ubisoft Montreal showed was a demo and still is an unfinished game.
A demo usually never incorporates the full version of the part of what the demo includes and developers will hammer out the glitches before it's released. While a bad demo can sour public opinion of a game--see Too Human at E3 2006, the best bet is to reserve some of the judgement until the final build of the game releases.
Comments [ 3 ] Post your comment subscribe to this rss feed
Posted at: 07/24/07 at 11:09 AM PST
Well I guess that was queer.
Posted at: 07/24/07 at 11:10 AM PST
A demo is just what it is. Not a finished product. Just a showing of what its gonna be like. This aint stopping me from getting this game.
Posted at: 07/24/07 at 12:15 PM PST
2 posts agian hun? Anyway i keep hearing that Assassin's was a big let down, it seemed alright to me, i guess you had to be there to really see it.
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