Net Ten: Ten Best Butterface Games (page2) Subscribe to this RSS feed

#5 Grand Theft Auto: San Andreas - [ PS2 ]

Say what you will about the way the game plays, but Grand Theft Auto: San Andreas was the exact point that the GTA series became a graphical joke. The series was never a visual darling--especially in the PS1 days--but GTA III had the excuse of being early in the console generation and Vice City had a bright neon shine to distract us from the average looks. San Andreas couldn't hide behind its dingy atmosphere and thus the lame looks were finally found out. Didn't stop millions from buying it, though.


#4 Animal Crossing - [ GameCube ]

Animal Crossing was originally conceived for the Nintendo 64--and released for the console in Japan--before it was reheated and reserved to GameCube owners. The thing is, it's ugly-looking for an N64 game, too. Regardless, Animal Crossing is so simple, addictive, and charming that it became one of the best titles for the GameCube, spawning a DS sequel that was one of the portable's best--and ugliest--games.


#3 Earthbound - [ SNES ]

Nintendo tried hard to push this simple and fun RPG. Marketing, an excellent translation, a huge-ass box... the whole nine yards. Unfortunately--and ironically--gamers were more into graphics back then, so this odd, average-looking game got bypassed, and RPG fans in the US have paid the price ever since, missing a couple great ports and superb sequel in the process.


#2 Wii Sports - [ Wii ]

The little tech demo that could, Wii Sports has become one of the Wii's most popular tites, eclipsing even The Legend of Zelda: Twilight Princess in public notoriety. While it utilizes the motion-sensitive controls of the Wii exceptionally, there's no denying that the game is a bit hard on the eyes. The characters don't even have arms for god's sake! Still, the fact that this game gets plenty of party play while Zelda collects dust in the corner one you've finished says a lot more than looks do.


#1 Katamari Damacy - [ PS2 ]

Katamari Damacy is a game where you can start as small as a paperclip and end up the size of a mountain in a matter of minutes. As you'd probably expect, to be able to show such a change in scope required cutting a few corners. By "a few corners", we mean "good graphics". Like so many other titles on this list, the gameplay is simplified too, resulting in an absolutely addictive experience. Katamari just happens to the most fun and the worst-looking of the bunch.