Feature: BUNGIE WATCH: Bungie Hires for Halo 3 Subscribe to this RSS feed
To make a game like Halo 3 is a daunting task that only a talented team can tackle. Join Bungie in their quest for global domination and be a part of Halo 3.
The time has come for Bungie to open their doors and expand the already large team of 90 people working to make Halo 3 the best game ever made. Whether you're a game industry veteran or fresh out of school, Bungie has positions open for you. Here is the list of jobs currently available:
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Engineering
- Generalist Programmer (Multiplayer)
- Graphics Programmer
- Production Engineer
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Design
- Senior Designer
- Cinematic Designer
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Art
- Lead Character Animator
- Concept Artist
- Multiplayer Environment Artist
- 3D Artist (Contract)
- Shader/Texture Artist
- Environment Artist
- Effects Artist
- Contract Effects Artist
These are all very important jobs, but to ensure Halo 3 as the FPS reigning champion the following jobs need be considered:
Minister of Plasma Pistol Overcharging -- Calculates, to the millisecond, the time to charge, between charges, and release of plasma ammunition from the Plasma Pistol.
Secretary of Melee and Defense -- From running melee to jumping melee attacks, the precise amount of damage dealt needs to be evaluated, balanced, and implemented.
Chief Executive of Sword Wielding -- The Energy Sword can be a devastating tool, but when does it become too powerful and unbalanced?
Sergeant of Sniping -- How big should the aiming reticule be, how much ammunition can one clip hold, plasma or bullets? All of these questions and more must be gauged for optimal performance when sniping.